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PDF) Game Controller Hacking for Fun and Profit | Thomas Tilley -  Academia.edu
PDF) Game Controller Hacking for Fun and Profit | Thomas Tilley - Academia.edu

Evaluating Video Game Controller Usability as Related to User Hand Size
Evaluating Video Game Controller Usability as Related to User Hand Size

Can the DIY assistive technology culture improve gaming controllers? | by  Jack Solomon | UX Collective
Can the DIY assistive technology culture improve gaming controllers? | by Jack Solomon | UX Collective

Usability Testing of Video Game Controllers
Usability Testing of Video Game Controllers

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

Evaluating Video Game Controller Usability as Related to User Hand Size
Evaluating Video Game Controller Usability as Related to User Hand Size

PDF] Video Game Values: Play as Human-Computer Interaction | Semantic  Scholar
PDF] Video Game Values: Play as Human-Computer Interaction | Semantic Scholar

Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production
Task 3 – Human Computer Interface Devices for gaming | A 64-BIT Production

PDF] The Evolution of Game Controllers and Control Schemes and their Effect  on their games | Semantic Scholar
PDF] The Evolution of Game Controllers and Control Schemes and their Effect on their games | Semantic Scholar

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation

Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for  Individuals With Motor Impairments
Frontiers | Design and Evaluation of a Hands-Free Video Game Controller for Individuals With Motor Impairments

PDF] Comparing Gamepad and Naturally-mapped Controller Effects on Perceived  Virtual Reality Experiences | Semantic Scholar
PDF] Comparing Gamepad and Naturally-mapped Controller Effects on Perceived Virtual Reality Experiences | Semantic Scholar

Tilt-Touch Synergy: Input Control for "Dual-Analog" Style Mobile Games
Tilt-Touch Synergy: Input Control for "Dual-Analog" Style Mobile Games

ISO 9241-9 Evaluation of Video Game Controllers
ISO 9241-9 Evaluation of Video Game Controllers

Beyond the Gamepad: HCI and Game Controller Design and Evaluation |  SpringerLink
Beyond the Gamepad: HCI and Game Controller Design and Evaluation | SpringerLink

PDF] A Fitts' Law Evaluation of Video Game Controllers: Thumbstick,  Touchpad and Gyrosensor | Semantic Scholar
PDF] A Fitts' Law Evaluation of Video Game Controllers: Thumbstick, Touchpad and Gyrosensor | Semantic Scholar

PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation |  Jurek Kirakowski - Academia.edu
PDF) Beyond the Gamepad: HCI and Game Controller Design and Evaluation | Jurek Kirakowski - Academia.edu

Beyond the Gamepad: HCI and Game Controller Design and Evaluation |  springerprofessional.de
Beyond the Gamepad: HCI and Game Controller Design and Evaluation | springerprofessional.de

10 Usability Heuristics Applied to Video Games
10 Usability Heuristics Applied to Video Games

PDF) Ball Game Controller: A Tangible User Interface | Fahad Ahmed and  Hossain Jacky - Academia.edu
PDF) Ball Game Controller: A Tangible User Interface | Fahad Ahmed and Hossain Jacky - Academia.edu

Evolution of Game Controllers: Toward the Support of Gamers with Physical  Disabilities | SpringerLink
Evolution of Game Controllers: Toward the Support of Gamers with Physical Disabilities | SpringerLink